Rifts World Book 3: England System - Great Rail WarsRifts England seethes with mystic energy from hundreds of ley lines and nexus points, transforming the British Isles into a land of enchantment and home to the legendary Millennium Tree, Brain Trees, ancient gods, Temporal Raiders and Wizards, Woodland Druids, Dryads, Blood Druids, Nexus Knights, Ghost Knights, Faeries, Stonehenge and more. Highlights Include: Temporal Magic, with 25 new spells and three related character classes, all available as
376 pages packed with heroes
An array of Legendary Feats by Lyz Liddell and Landon Winkler
New rules for exciting
This is a domain of wild fungus forests
Henry's mother invites a neighbour round for tea
and Colored Artwork
using the Savage Worlds system: Vocation Frameworks like Athlete
Two decks of gorgeous playing cards (“Action Cards” are used for initiative in Savage Worlds)
but a wealth of new options that any class can make use of
"Clash of cultures
twisting beasts and persons for their wicked experiments
A cry feared equally by the peoples of the eastern reaches of the Empire and the Dwarves of Gaeta-a word synonymous with death and destruction